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Jye Nicolson

My experience is that it's a difference in degree, not kind. LotRO has plenty of Trogdors (and Tragdors, Troggdors etc etc), inane chat (Bree OOC...) and griefing behaviours. It just has *less* than the average WoW server, and more casual roleplay. I agree that Turbine have done a good job, but it's more a nicer neighbourhood than a utopia :)

Ron Meiners

You're right, of course. A bit of a utopia for me perhaps, as a long-time Tolkien fan, but certainly not "flawless". Mostly I wanted to highlight how certain aspects of cultural behavior show up in LOTRO: there is a unique culture, or a distinct one, it is, I feel, strongly informed by the literature and the wealth of knowledge of the works by the participants, and it's consistently and positively influenced by some of the design implementations made by Turbine. Too, I think, there's the element that this culture will now tend to propagate itself: having a clear identity, participants will feel empowered to promote that identity.

This was an odd post for me, and one even more disjointed than normal... my wife's about to go into labor, Multiverse is about to ship our 1.0 release, and this is a topic I've been thinking about, really, for some years - specifically how Tolkien created a rich culture and communicated that, and how that should prove a solid foundation for an online LOTR culture. I think that's clearly happening and it's really exciting... but I'm sorta distracted these days!

Thanks for the comments!

JoBildo

As a side note, you know what little Tolkien reference I found the other day while questing in Evendim? A reference to a little toy dog, that a hobbit was looking for. This is in reference to a little known children's story JRR wrote for his own son.

It amazed me that even that little thing had been put forth into the game. It's those type of flares that make me keep logging in, even when I'm frustrated with the questing at my current level.

Khan

I have to agree with much of your assessment. WoW's Lore always felt superficial to me. Like a thin veneer over, well, nothing. What Tolkien managed in his world was to create a world with a history. Not only did the current times have history, there was a history to the history. You are looking at z but before, it was y and before that it was x. The depth of Tolkien's world comes across quite well in the game. I like participating in things in the game that I've read about and conversely reading things in the books that I've done in the game. Turbine did a great job!

As for the culture, I think it's about the same as WoW but with a more mature group. There are still boneheads in LoTRO, but it's like the volumn is turned down. Most people also seem to genuinely try to get into the spirit of the game with naming and in-game behaviors.

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