Ted Castronova’s Ludium II was recently announced, which, if it’s anything like Ludium I, will be an innovative and exciting gathering of many of the top folks designing and doing research in MMOGs (aka synthetic worlds). Ted structures the event around a competitive nucleus, in this case a competition to create a public platform for the virtual world community and a speaker to act as the spokesperson. The structure provides a nucleus for community formation - just as, online, good community formation usually needs a catalyst of shared experience or values, the Ludium format spurs innovative collaboration and creates a common bond among team members, and a shared competitive experience among all the participants.
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