Community in tough times, Doctorow on why Facebook will fail, and the Indiana Virtual Worlds Seminar
We're still here! And still thinking and, when time permits, writing.
We're still here! And still thinking and, when time permits, writing.
Jon Radoff of GamerDNA (which is a totally exciting and needed gamer social network) has posted his slides from the talk he did at IMGDC this year, "Ten Top Trends in Online Games". Among other things, they're starting to collect all sorts of interesting data on player behavior... check it out:
Dr. Richard Bartle's keynote for the last day of IMGDC was quite possibly one of those events that defines an industry, creating a ripple that affects everything that comes after. He offered a stellar analysis of a key feature, and problem, in virtual world design, suggested a solution that seems obvious (in retrospect, of course), and wrapped it all in an outstanding and compelling metaphor.
Continue reading "Richard Bartle and the Lost Girls: IMGDC 2009 Keynote" »
The Indie Multiplayer Game Developers Conference has a special place in our (Ron and my hearts) because, although we’d been talking about starting a blog for a long time, the first IMGDC conference, held two years ago in Minneapolis, gave us the impetus to actually kick this blog off. This conference also holds a special place for me since it is the one event that fuses my two passions: multiplayer games and indie games. It’s quite a feat to pull of a conference like this in an economic downturn, and in true indie style Jonathan Stevens, IMGDC’s founder, averted disaster and managed to pull the conference together in Las Vegas against particularly daunting odds.
Ron and I decided to split the loot on this one, so I’m going to start with a summary of the first and second day keynotes, and talk about a few themes that emerged during the three days.
Just a quick note, I'll be leading a panel on new social media in Virtual Worlds - looking at existing best practices and some of the (exciting) potential there for fitting the two together. I'll be joined by Dr. Bob Moore, Betsy Book, and Giff Constable, it should be a really good presentation and discussion, they're all great and knowledgeable folks. Hope you can join us (it's Tuesday afternoon, part of the Worlds in Motion summit... 4:00 pm I believe).
I share Celia’s frustration, detailed in her “Denizens of Virtual Worlds as Lab Rats?” posting, with the way that Dr. Bloomfield chose to end our Metanomics discussion. His monologue was quite ill-informed: despite making strong claims about how culture should in his opinion be studied, he offered us no opportunity for a rebuttal. I actually typed in some backchat comments as he was speaking (a nifty form of resistance afforded by virtual-world technologies), but there was no chance to engage in a real dialogue. I hope that I will have the opportunity to engage in future dialogue with Dr. Bloomfield.
Continue reading "Experimenting with Virtual Worlds: The Phantom Rebuttal" »
On Monday March 3, I participated in a joint interview with my close friend and colleague Tom Boellstorff on the Metanomics radio program, which is podcast on the web and presented live inside Second Life. (For a delightful parody of the event, go here.) I won’t go into too much detail about the substance of the event, which is available on the Metanomics archive. In this blogpost, I’d like to take the opportunity to respond Ron Bloomfield’s closing comments, a courtesy we were not afforded at the time.
Continue reading "Denizens of Virtual Worlds as Lab Rats? A Metanomics Rebuttal" »
Recent Comments